Hey there! I’m Michael Rebello. I’ve been doing iOS development since iOS 4 📱, and currently work at Lyft 🚗 as a Staff Engineer on networking & reliability. I was also one of the founding team members and maintainers of Envoy Mobile .
Prior to Lyft, I started and sold two small software companies and did a few consulting projects here and there.
This page contains a little bit about my work background – feel free to contact me!
- BA Swiftable Conference: Envoy Mobile & The Upcoming Networking Revolution
- Lyft Engineering Blog: Lyft’s Journey Through Mobile Networking
- Lyft Mobile Podcast: Mobile Networking
- Swift Language User Group: gRPC & iOS at Lyft
Lyft (2016 - Present)
When I first joined Lyft in 2016, I spent most of my time working on the Shared Rides product. I was then asked to join a very small team tasked with building the redesign of the Lyft rider app. I now work on mobile infrastructure, particularly on networking and reliability tools. I was also one of the founding team members and maintainers of Envoy Mobile, and am an editor of the Lyft Engineering Blog.
ActivityHub/NEXMachine - iOS Product & Architecture (2014 - 2016)
I joined ActivityHub (NEXMachine) to build their iOS app and backend for a calendar app which integrated with several external services. A few months later, they acquired my company (Scholastic Connections), and I began leading product development for both initiatives before later closing down Scholastic Connections as ActivityHub refocused on the enterprise space as a Salesforce partner. I continued leading the product engineering team, contributing as an IC, and taking part in investor meetings.
Flounder Apps (Acquired in 2016) - Co-Founder (2013-2016)
I spent a few years with a co-founder on Flounder Apps, focused on building Ambition: Strategy War Game – an iOS app designed as a complex, turn-based strategy game. The product was acquired by another organization in 2016.
Scholastic Connections (Acquired in 2015) - Founder (2014 - 2015)
Founded Scholastic Connections, a company that partnered with classroom management providers to create an iOS app which provided teachers and families with easy access to their students’ data. In 2014, the company was acquired by ActivityHub (NEXMachine), after which the product expanded to Android and grew its userbase before ultimately being shut down when ActivityHub pivoted towards the enterprise space.
Independent iOS Developer (2011 - 2014)
Created a few various iOS apps which were distributed on the App Store, some of which were eventually sold off.